Документация Epic
Остальное в UEFN
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- Обзор раздела код Ability System Create custom gameplay abilities in Verse.
- Страница снята с поддержки deprecate Shooting Range Gallery A collection of configurable shooting range targets, these devices interact when shot successfully by falling down then popping back up after a specified time.
- Страница снята с поддержки deprecate Item Granter A device that automatically places items directly into a player's inventory during a game. Compare to Item Spawner.
- Страница снята с поддержки deprecate Map Indicator A device you can use to place an icon on both your island (visible in overview) and the island minimap. The indicator is used to mark a specific location, such as an objective, or a rallying point.
- Пошагово Telekineticon Learn how to use the Telekineticon in Unreal Editor for Fortnite.
- Страница снята с поддержки deprecate Class Selector This device creates a zone that, when triggered, will switch a player to a different class. Used with the Class Designer, the Class Selector is used for a single class.
- Страница снята с поддержки deprecate Advanced Storm Beacon When placed on your island, the Advanced Storm Beacon device provides a way to configure individual storm phases when used in conjunction with the Advanced Storm Controller device.
- Справочник Ability and Effect Lifecycle A reference for the lifetime of abilities and effects.
- Пошагово код Create Your First Ability Learn how to create a simple periodic healing ability.
- Как устроено Fortnite Template Abilities Create simple and responsive Fortnite timeline-driven abilities.
- Справочник Branch Explorer View your project’s branch structure and revision history.
- Как устроено Common Branching Types Learn about common branching strategies for better project management.
- Справочник код Lore Command Line Interface Use text-based command lines to efficiently search for assets, projects, and revisions in Lore Version Control.
- Как устроено Importing Assets Import custom assets into UEFN to create unique player experiences.
- Справочник Lore Version Control Version control with Lore keeps you from overwriting someone else's work or losing your own edits when working as part of a team.
- Как устроено Conflicts in Lore Learn more about what conflicts are and how to avoid them.
- Справочник Lore Best Practices Lore Version Control keeps multiple team members from losing their work or overwriting the work of others.
- Справочник Lore Viewport Status Highlighting Use status highlighting to see which assets are being edited by your colleagues.
- Справочник Collaborating in Unreal Editor for Fortnite Work with friends or colleagues in real time on your Unreal Editor for Fortnite projects.
- Справочник Using Notes Leave feedback for your team members using Notes.
- Обзор раздела Custom Items and Inventories with Scene Graph Learn how to use Verse and Scene Graph to create custom items, customize the Fortnite player inventory, and more!
- Обзор раздела Using Items Learn how to add items to your devices or weapons, or place them for players to pick up and use!
- Справочник STAR WARS™ Brand Rules Brand rules for using STAR WARS™ assets and templates to create and publish custom STAR WARS™ Islands.
- Пошагово код Conversations and Quests Use Verse code to manage quest objectives, quest progress, and switching from one NPC's Conversation device to another.
- Обзор раздела STAR WARS™ Islands Get started creating STAR WARS™ brand islands.
- Как устроено Talisman MetaHuman Template Explore the Talisman deck and interact with a MetaHuman dressed in custom clothing.
- Обзор раздела Video Tutorials These videos will take you from zero to sixty on how to build island experiences in Fortnite Creative.
- Как устроено Adding Playtesters Set up playtesters to ensure the quality of your island gameplay.
- Как устроено Intro to Post-Processing Learn the terminology and basics of using post-processing in your projects.
- Обзор раздела Physics Learn more about creating physics-based gameplay in Unreal Editor for Fortnite.
- Пошагово Coordinate Battle Tutorial Learn how to use mathematics to create engaging, reusable gameplay experiences.
- Справочник UEFN Starter Templates Check out feature examples that can help you get more familiar with everything UEFN has to offer.
- Справочник Media Capture Tool Generate an image from your island that you can use for your lobby background.
- Обзор раздела Materials Learn how to create materials and textures to make your island more visually engaging.
- Справочник Gold Items Use Gold items to set currency requirements that will unlock devices and items.
- Справочник Military Prefabs Use Military prefabs to take command of your gameplay.
- Справочник Prehistoric Prefabs Recreate the past with these Prehistoric prefabs.
- Справочник Residential Prefabs Create a homely environment with these Residential prefabs.
- Справочник Retail Prefabs Sell your gameplay by using Retail prefabs.
- Справочник Seaside Prefabs Design an oceanfront vibe with these prefabs.
- Справочник Sports Prefabs Win your players' hearts with competition-themed prefabs.
- Справочник Cabin Prefabs Create the simple life by using cabin prefabs.
- Справочник Castle Prefabs Become the ruler of your world by using Castle prefabs.
- Справочник Farm Prefabs Don't be a chicken — use farm prefabs on your island!
- Справочник Futuristic Prefabs Design your own future by using Futuristic prefabs.
- Справочник Industrial Prefabs Use Industrial prefabs to add warehouse and factory structures to your island.
- Справочник Western Prefabs Recreate the American Old West and get ready for a wild shootout!
- Как устроено Using Direct Event Binding Use direct event binding to link device interactions.
- Обзор раздела Environments and Landscapes Learn about creating environments and landscapes in UEFN and Verse!
- Как устроено Two-sided Materials Learn how to create a two-sided material to create a hollow effect on your mesh.
- Как устроено Outliner Tips and Tricks By using simple shortcuts in the Outliner, you can increase your workflow efficiency in Unreal Editor for Fortnite.
Названия и описания — как у Epic, на английском: перевод пришлось бы сверять с оригиналом каждую сборку, а расхождение здесь дороже неудобства. Ссылка открывает страницу на сайте Epic Games.
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Fortnite Universe с Epic Games не связан и официальной документацией не является. Все рубрики — в центре UEFN.